Speed Typer 
Speed Typer was my group's final project for CS 342.
The final project was a free choice and we decided to create a networked four-player typing game. The objective was to, as the name implies, be the fastest typist.
The game supports up to four players per game, but numerous game sessions can be occurring simultaneously.
The animated images on the left are from an earlier developer build.
My contributions to this project were largely stylistic in terms of how the game should look and feel, in addition to determining what menus or features would be required. As a result, I was the member responsible for coding the front-end features such as:
Animated game title
Connecting as a new user requires valid username, IP, and server port
Displays all active lobbies with relevant status information such as player count
Users can hover over a lobby to see joined players
Full lobbies cannot be joined
Ability to create a new lobby
Live scoreboard on left side where players in first, second, and third have names respectively highlighted in gold, silver, and bronze
As a user types a word, the word highlights in red when there is a typo and yellow otherwise
Full credit goes to my teammates for developing the game logic and networking code, with a little bit of effort on my end to help integrate the front and back end.
Java for game, threading, and networking logic
JavaFX for graphical user interface